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3c2d373a5c
Critical fixes (5): - Fix turnState hierarchy corruption in nested SubTurns by checking context before creating new root turnState in runAgentLoop - Fix deadlock risk in deliverSubTurnResult by separating lock and channel ops - Fix session rollback race in HardAbort by calling Finish() before rollback - Fix resource leak by closing pendingResults channel in Finish() with recovery - Add thread-safety docs for childTurnIDs and isFinished fields Medium priority fixes (5): - Move globalTurnCounter to AgentLoop.subTurnCounter to prevent ID conflicts - Improve semaphore acquisition to ensure release even on early validation failures - Document design choice: ephemeral sessions start empty for complete isolation - Add final poll before Finish() to capture late-arriving SubTurn results - Remove duplicate channel registration in spawnSubTurn to fix timing issues Testing: - Add 6 new tests covering hierarchy, deadlock, ordering, channel lifecycle, final poll, and semaphore behavior - All 12 SubTurn tests passing with race detector This resolves 10 critical and medium issues (5 race conditions, 2 resource leaks, 3 timing issues) identified in code review, bringing SubTurn to production-ready state.