Reduce markdown input from 700 to 600 repeats (3600 runes) so it stays
under the 4000-rune chunk threshold. This ensures the test actually
exercises the HTML-expansion re-splitting logic rather than being split
at the markdown level first.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Break function signatures and assert calls that exceed the 120-char
golines limit onto multiple lines.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
When markdownToTelegramHTML expands a chunk beyond 4096 chars (e.g.
**a** → <b>a</b>), re-split the markdown with a proportionally smaller
maxLen so each resulting HTML chunk fits within Telegram's limit.
Extract sendHTMLChunk helper to avoid duplicating the HTML-send +
plain-text-fallback logic.
Add test case for markdown-short-but-HTML-long scenario to verify
the re-splitting behavior.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Cover empty content early return, single-message send,
multi-chunk splitting for long messages, HTML-to-plain-text
fallback per chunk, and error propagation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add early return for empty content to avoid silent no-op
- Split raw markdown before HTML conversion so SplitMessage's
code-fence-aware logic works correctly and HTML tags/entities
are never broken by mid-tag splitting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Split HTML content into 4000-char chunks before sending to handle cases
where markdown-to-HTML conversion causes messages to exceed Telegram's
4096-character limit. Uses the existing SplitMessage utility which
preserves code block integrity across chunk boundaries.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The ctx field was only set in Start(), so tests calling handleMessageCallback
without Start() caused a nil pointer dereference in MessageBus.PublishInbound.
The HTTP request context is canceled as soon as the handler returns the
response, causing PublishInbound to fail with "context canceled" when
processMessage runs asynchronously in a goroutine. Use the channel's
long-lived context (c.ctx) instead.
- Implement POSIX-specific gateway process management in gateway_posix.go
- Implement Windows-specific gateway process management in gateway_windows.go
- Create a menu system in menu.go for user interaction
- Develop model management functionality in model.go, including adding, deleting, and testing models
- Introduce a style configuration in style.go for consistent UI appearance
- Set up the main application entry point in main.go
- Update go.mod and go.sum to include necessary dependencies for tcell and tview
Add GOARM=6 targets for both picoclaw and picoclaw-launcher builds
to support older ARM devices like Raspberry Pi Zero/1.
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
A standalone web-based tool for managing picoclaw configuration, OAuth
authentication providers, and gateway process lifecycle. Features include
a sidebar layout with i18n (en/zh) and theme support, real-time gateway
log streaming, startup prerequisites checks, and Windows icon embedding.
Co-authored-by: wj-xiao <meetwenjie@gmail.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
- WhatsApp Start(): use deferred cleanup to nil out c.client/c.container
and disconnect/close resources on any error after struct fields are
assigned, preventing stale references and double-close in Stop()
- handleReasoning: treat bus.ErrBusClosed as an expected condition
(DEBUG level) alongside context timeout/cancel, avoiding WARN noise
during normal shutdown
- WhatsApp Send(): detect unpaired state (Store.ID == nil) and return
ErrTemporary instead of attempting to send while QR login is pending
- handleReasoning: check the returned error type (DeadlineExceeded /
Canceled) instead of ctx.Err() to decide log level, so pubCtx
timeouts on a full bus are correctly classified as expected
- Test: fill bus with a short-timeout loop instead of hardcoding the
buffer size (64), making the test resilient to buffer size changes
Move the stopping check and wg.Add(1) inside reconnectMu in
eventHandler, and set the stopping flag under the same lock in Stop().
This makes the two operations atomic with respect to each other,
preventing the race where:
1. eventHandler checks stopping (false)
2. Stop() sets stopping=true and enters wg.Wait() (wg is 0)
3. eventHandler calls wg.Add(1) → panic or goroutine leak
- Use c.runCtx for GetQRChannel so the QR producer is canceled on Stop()
- Add atomic stopping guard to prevent wg.Add/wg.Wait race in eventHandler
- Make Stop() context-aware: disconnect client before waiting, respect ctx deadline
- Reduce reasoning publish log noise: use debug level for expected ctx errors
- Add test for handleReasoning when outbound bus is full (timeout path)
Add a 5-second timeout to handleReasoning's PublishOutbound call so
fire-and-forget goroutines do not block indefinitely when the outbound
bus channel is full. Reasoning output is best-effort; on timeout the
publish is abandoned with a warning log instead of holding the
goroutine alive.
Fixes goroutine leak introduced in #802.
- Move runCtx/runCancel creation before event handler registration and
QR loop so Stop() can cancel at any point during startup
- Replace blocking QR event loop in Start() with a background goroutine
that selects on runCtx.Done(), preventing Start() from hanging
indefinitely when waiting for QR scan
- Track all background goroutines (QR handler, reconnect) with
sync.WaitGroup; Stop() waits for them to finish before releasing
client/container resources
- Cancel runCtx on error paths in Start() to avoid leaked contexts
Fixes resource leak introduced in #655.