mirror of
https://github.com/sipeed/picoclaw.git
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f1cb7cc8f5
* fix gateway reload will cause pico stop working issue * fix for review
223 lines
5.0 KiB
Go
223 lines
5.0 KiB
Go
package health
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import (
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"context"
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"encoding/json"
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"fmt"
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"maps"
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"net/http"
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"os"
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"sync"
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"time"
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)
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type Server struct {
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server *http.Server
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mu sync.RWMutex
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ready bool
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checks map[string]Check
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startTime time.Time
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reloadFunc func() error
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}
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type Check struct {
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Name string `json:"name"`
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Status string `json:"status"`
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Message string `json:"message,omitempty"`
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Timestamp time.Time `json:"timestamp"`
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}
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type StatusResponse struct {
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Status string `json:"status"`
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Uptime string `json:"uptime"`
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Checks map[string]Check `json:"checks,omitempty"`
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Pid int `json:"pid"`
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}
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func NewServer(host string, port int) *Server {
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mux := http.NewServeMux()
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s := &Server{
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ready: false,
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checks: make(map[string]Check),
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startTime: time.Now(),
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}
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mux.HandleFunc("/health", s.healthHandler)
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mux.HandleFunc("/ready", s.readyHandler)
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mux.HandleFunc("/reload", s.reloadHandler)
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addr := fmt.Sprintf("%s:%d", host, port)
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s.server = &http.Server{
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Addr: addr,
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Handler: mux,
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ReadTimeout: 5 * time.Second,
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WriteTimeout: 5 * time.Second,
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}
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return s
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}
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func (s *Server) Start() error {
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s.mu.Lock()
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s.ready = true
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s.mu.Unlock()
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return s.server.ListenAndServe()
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}
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func (s *Server) StartContext(ctx context.Context) error {
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s.mu.Lock()
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s.ready = true
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s.mu.Unlock()
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errCh := make(chan error, 1)
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go func() {
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errCh <- s.server.ListenAndServe()
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}()
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select {
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case err := <-errCh:
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return err
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case <-ctx.Done():
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return s.server.Shutdown(context.Background())
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}
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}
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func (s *Server) Stop(ctx context.Context) error {
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s.mu.Lock()
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s.ready = false
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s.mu.Unlock()
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return s.server.Shutdown(ctx)
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}
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func (s *Server) SetReady(ready bool) {
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s.mu.Lock()
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s.ready = ready
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s.mu.Unlock()
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}
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func (s *Server) RegisterCheck(name string, checkFn func() (bool, string)) {
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s.mu.Lock()
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defer s.mu.Unlock()
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status, msg := checkFn()
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s.checks[name] = Check{
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Name: name,
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Status: statusString(status),
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Message: msg,
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Timestamp: time.Now(),
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}
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}
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// SetReloadFunc sets the callback function for config reload.
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func (s *Server) SetReloadFunc(fn func() error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.reloadFunc = fn
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}
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func (s *Server) reloadHandler(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodPost {
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w.Header().Set("Content-Type", "application/json")
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w.WriteHeader(http.StatusMethodNotAllowed)
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json.NewEncoder(w).Encode(map[string]string{"error": "method not allowed, use POST"})
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return
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}
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s.mu.Lock()
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reloadFunc := s.reloadFunc
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s.mu.Unlock()
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if reloadFunc == nil {
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w.Header().Set("Content-Type", "application/json")
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w.WriteHeader(http.StatusServiceUnavailable)
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json.NewEncoder(w).Encode(map[string]string{"error": "reload not configured"})
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return
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}
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if err := reloadFunc(); err != nil {
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w.Header().Set("Content-Type", "application/json")
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w.WriteHeader(http.StatusInternalServerError)
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json.NewEncoder(w).Encode(map[string]string{"error": err.Error()})
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return
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}
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w.Header().Set("Content-Type", "application/json")
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w.WriteHeader(http.StatusOK)
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json.NewEncoder(w).Encode(map[string]string{"status": "reload triggered"})
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}
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func (s *Server) healthHandler(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "application/json")
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w.WriteHeader(http.StatusOK)
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uptime := time.Since(s.startTime)
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resp := StatusResponse{
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Status: "ok",
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Uptime: uptime.String(),
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Pid: os.Getpid(),
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}
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json.NewEncoder(w).Encode(resp)
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}
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func (s *Server) readyHandler(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "application/json")
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s.mu.RLock()
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ready := s.ready
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checks := make(map[string]Check)
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maps.Copy(checks, s.checks)
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s.mu.RUnlock()
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if !ready {
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w.WriteHeader(http.StatusServiceUnavailable)
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json.NewEncoder(w).Encode(StatusResponse{
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Status: "not ready",
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Checks: checks,
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})
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return
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}
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for _, check := range checks {
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if check.Status == "fail" {
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w.WriteHeader(http.StatusServiceUnavailable)
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json.NewEncoder(w).Encode(StatusResponse{
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Status: "not ready",
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Checks: checks,
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})
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return
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}
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}
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w.WriteHeader(http.StatusOK)
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uptime := time.Since(s.startTime)
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json.NewEncoder(w).Encode(StatusResponse{
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Status: "ready",
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Uptime: uptime.String(),
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Checks: checks,
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})
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}
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// HandlerMux is the interface for registering HTTP handlers, used by
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// RegisterOnMux so that callers can pass any mux implementation
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// (e.g. *http.ServeMux or a custom dynamic mux).
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type HandlerMux interface {
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Handle(pattern string, handler http.Handler)
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HandleFunc(pattern string, handler func(http.ResponseWriter, *http.Request))
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}
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// RegisterOnMux registers /health, /ready and /reload handlers onto the given mux.
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// This allows the health endpoints to be served by a shared HTTP server.
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func (s *Server) RegisterOnMux(mux HandlerMux) {
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mux.HandleFunc("/health", s.healthHandler)
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mux.HandleFunc("/ready", s.readyHandler)
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mux.HandleFunc("/reload", s.reloadHandler)
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}
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func statusString(ok bool) string {
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if ok {
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return "ok"
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}
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return "fail"
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}
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