Files
picoclaw/pkg/tools/spawn.go
T
Leandro Barbosa 272536a11a feat: add multi-agent routing with declarative bindings
Implement per-agent workspace/model/session isolation with 7-level
priority routing cascade (peer > parent_peer > guild > team > account >
channel > default). Backward compatible - empty agents.list creates
implicit "main" agent from defaults.

Core components:
- routing/agent_id.go: ID normalization with pre-compiled regex
- routing/session_key.go: 4 DM scope modes with identity links
- routing/route.go: RouteResolver with priority-based binding matcher
- agent/instance.go: Per-agent state (workspace, sessions, tools, model)
- agent/registry.go: Agent lifecycle, route resolution, subagent ACL

Integration:
- config.go: AgentModelConfig (flexible JSON), bindings, session config
- loop.go: Complete rewrite for multi-agent dispatch
- Channel adapters: peer_kind/peer_id metadata (telegram, discord, slack)
- spawn.go: Subagent allowlist enforcement per agent

Validated end-to-end with Discord channel-based bindings, default
fallback routing, and per-agent session persistence.
2026-02-13 12:12:33 -03:00

88 lines
2.2 KiB
Go

package tools
import (
"context"
"fmt"
)
type SpawnTool struct {
manager *SubagentManager
originChannel string
originChatID string
allowlistCheck func(targetAgentID string) bool
}
func NewSpawnTool(manager *SubagentManager) *SpawnTool {
return &SpawnTool{
manager: manager,
originChannel: "cli",
originChatID: "direct",
}
}
func (t *SpawnTool) Name() string {
return "spawn"
}
func (t *SpawnTool) Description() string {
return "Spawn a subagent to handle a task in the background. Use this for complex or time-consuming tasks that can run independently. The subagent will complete the task and report back when done."
}
func (t *SpawnTool) Parameters() map[string]interface{} {
return map[string]interface{}{
"type": "object",
"properties": map[string]interface{}{
"task": map[string]interface{}{
"type": "string",
"description": "The task for subagent to complete",
},
"label": map[string]interface{}{
"type": "string",
"description": "Optional short label for the task (for display)",
},
"agent_id": map[string]interface{}{
"type": "string",
"description": "Optional target agent ID to delegate the task to",
},
},
"required": []string{"task"},
}
}
func (t *SpawnTool) SetContext(channel, chatID string) {
t.originChannel = channel
t.originChatID = chatID
}
func (t *SpawnTool) SetAllowlistChecker(check func(targetAgentID string) bool) {
t.allowlistCheck = check
}
func (t *SpawnTool) Execute(ctx context.Context, args map[string]interface{}) (string, error) {
task, ok := args["task"].(string)
if !ok {
return "", fmt.Errorf("task is required")
}
label, _ := args["label"].(string)
agentID, _ := args["agent_id"].(string)
// Check allowlist if targeting a specific agent
if agentID != "" && t.allowlistCheck != nil {
if !t.allowlistCheck(agentID) {
return fmt.Sprintf("Error: not allowed to spawn agent '%s'", agentID), nil
}
}
if t.manager == nil {
return "Error: Subagent manager not configured", nil
}
result, err := t.manager.Spawn(ctx, task, label, agentID, t.originChannel, t.originChatID)
if err != nil {
return "", fmt.Errorf("failed to spawn subagent: %w", err)
}
return result, nil
}