# AgentLoop File Split > **Note:** This document describes the file split that was completed in a previous phase. The `loop_*` naming has since been renamed to `agent_*` and `turn_*`. See [agent-rename-plan.md](./agent-rename-plan.md) for the current file structure. ## Overview The `pkg/agent/loop.go` file (originally 4384 lines) has been split into 12 focused source files. This is a pure refactoring with no behavioral changes. ## Goals - Reduce cognitive load when navigating agent loop code - Enable parallel work by decoupling concerns - Maintain all existing functionality and tests - Keep imports minimal per file ## Original File Map (Renamed in Phase 2) | Old File | New File | Responsibility | |----------|----------|----------------| | `loop.go` | `agent.go` | Core `AgentLoop` struct, `Run`, `Stop`, `Close` | | `loop_turn.go` | `turn_coord.go` + `pipeline_*.go` | Turn execution: coordinator + Pipeline methods | | `loop_utils.go` | `agent_utils.go` | Standalone utility functions | | `loop_init.go` | `agent_init.go` | `NewAgentLoop` constructor and tool registration | | `loop_message.go` | `agent_message.go` | Message handling and routing | | `loop_command.go` | `agent_command.go` | Command processing | | `loop_mcp.go` | `agent_mcp.go` | MCP runtime | | `loop_event.go` | `agent_event.go` | Event system helpers | | `loop_media.go` | `agent_media.go` | Media resolution | | `loop_outbound.go` | `agent_outbound.go` | Response publishing | | `loop_transcribe.go` | `agent_transcribe.go` | Audio transcription | | `loop_steering.go` | `agent_steering.go` | Steering queue | | `loop_inject.go` | `agent_inject.go` | Setter injection | ## Current File Structure See [agent-rename-plan.md](./agent-rename-plan.md) for the complete current file structure. ## Phase 2: Rename and Pipeline Restructuring Phase 2 completed the following: 1. **File renaming**: All `loop_*` files renamed to `agent_*` or `turn_*` 2. **Turn state merging**: `turn.go` + `turn_exec.go` → `turn_state.go` 3. **Pipeline extraction**: Split large `runTurn` into Pipeline methods ### Pipeline Architecture The Pipeline methods provide structured turn execution: | Method | File | Responsibility | |--------|------|----------------| | `SetupTurn()` | `pipeline_setup.go` | History assembly, message building, candidate selection | | `CallLLM()` | `pipeline_llm.go` | PreLLM hooks, fallback, retry, AfterLLM hooks | | `ExecuteTools()` | `pipeline_execute.go` | Tool execution with hooks | | `Finalize()` | `pipeline_finalize.go` | Session persistence, compression | ## Core Principles Applied ### 1. Same Package, Independent Files All files belong to the `agent` package and compile together. This preserves the original visibility rules. ### 2. No Logic Changes All functions were moved verbatim. The extraction preserved behavioral equivalence. ### 3. Shared Types in turn_state.go The `turnState`, `turnExecution`, `Control`, `ToolControl`, and `LLMPhase` types are centralized in `turn_state.go`. ## Testing All existing tests pass. The 5 failing tests (`TestGlobalSkillFileContentChange` and 4 Seahorse tests) are pre-existing failures unrelated to this refactor. Build status: `go build ./pkg/agent/...` passes with no errors. ## See Also - [agent-rename-plan.md](./agent-rename-plan.md) — Current file naming convention - [context.md](context.md) — context management and session handling