* feat(discord): add mention_only option for @-mention responses
Add MentionOnly config option to Discord channel. When enabled, the bot
only responds when explicitly @-mentioned, useful for shared servers.
- Add MentionOnly bool field to DiscordConfig
- Store botUserID on startup for mention checking
- Check m.Mentions before processing messages when MentionOnly is true
- Update config example and README documentation
* fix(discord): resolve race condition and strip mention from content
- Get botUserID before opening session to avoid race condition
- Add stripBotMention to remove @mention from message content
- Handles both <@USER_ID> and <@!USER_ID> mention formats
* fix(discord): skip mention_only check for DMs
DMs should always be responded to regardless of mention_only setting.
Added check to skip the mention_only logic when GuildID is empty.
* Update README.md
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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Co-authored-by: Hua Audio <161028864+Huaaudio@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* fix: keep Discord typing indicator alive during agent processing
Discord's ChannelTyping() expires after ~10s, but agent processing
(LLM + tool execution) typically takes 30-60s+. Replace single-fire
ChannelTyping() with a self-managed typing loop inside DiscordChannel.
- startTyping(chatID): goroutine refreshes ChannelTyping every 8s
- stopTyping(chatID): called in Send() when response is dispatched
- Stop() cleans up all typing goroutines on shutdown
- startTyping placed after all early returns to prevent goroutine leaks
Typing lifecycle fully contained in channel layer, no interface changes.
Fixes#390
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: add goroutine safety to Discord typing indicator
- Add 5-minute timeout as safety net to prevent indefinite goroutine leaks
when agent produces no outbound message (empty response, panic, etc.)
- Listen on c.ctx.Done() so goroutine exits when channel context is cancelled
- Log ChannelTyping() errors at debug level for diagnostics (rate limits, session closed)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
- Accept hard upper limit (maxLen) instead of pre-subtracted value
- Caller now passes actual platform limit (e.g., 2000 for Discord)
- Internal buffer of 500 chars is handled within message.go
- Preferred split at maxLen - 500, may extend to maxLen for code blocks
- Never exceeds maxLen, no more mental math for callers
- Move FindLast, findLast, and SplitMessage from discord.go to pkg/utils/message.go
- Update discord.go to use utils.SplitMessage()
- Makes splitting logic reusable across other channels
Resolve conflicts:
- pkg/agent/loop.go: integrate context compression, command handling,
utf8 token estimation, and summarization notification into
multi-agent routing architecture
- pkg/config/config_test.go: merge imports from both branches
- pkg/agent/loop_test.go: update test to use registry-based sessions
Extract common file download and audio detection logic to utils package,
implement consistent temp file cleanup with defer, add allowlist checks
before downloading attachments, and improve context management across
Discord, Slack, and Telegram channels. Replace logging with structured
logger and prevent context leaks in transcription and thinking animations.
Multiple packages had their own private truncate implementations:
- channels/telegram.go: truncateString (byte-based, no "...")
- channels/dingtalk.go: truncateStringDingTalk (byte-based, no "...")
- voice/transcriber.go: truncateText (byte-based, with "...")
All three are functionally equivalent to the existing utils.Truncate,
which already handles rune-safe truncation and appends "..." correctly.
Replace all private copies with utils.Truncate and delete the dead code.