Port changes that were applied to the old pkg/channels/*.go files on main
to their new locations in channel subpackages:
- telegram: precompile regex, var transcribedText, GetModelName()
- discord: var transcribedText declaration
- onebot: resp.Body.Close(), "canceled" spelling, remove empty line
- slack: named return values in parseSlackChatID
- wecom: remove sendMarkdownMessage dead code
- whatsapp: resp.Body.Close() after Dial
- gateway/helpers: remove unused errors import
Introduce SenderInfo struct and pkg/identity package to standardize user
identification across all channels. Each channel now constructs structured
sender info (platform, platformID, canonicalID, username, displayName)
instead of ad-hoc string IDs. Allow-list matching supports all legacy
formats (numeric ID, @username, id|username) plus the new canonical
"platform:id" format. Session key resolution also handles canonical
peerIDs for backward-compatible identity link matching.
- MediaStore: use full UUID to prevent ref collisions, preserve and
expose metadata via ResolveWithMeta, include underlying OS errors
- Agent loop: populate MediaPart Type/Filename/ContentType from
MediaStore metadata so channels can dispatch media correctly
- SplitMessage: fix byte-vs-rune index mixup in code block header
parsing, remove dead candidateStr variable
- Pico auth: restrict query-param token behind AllowTokenQuery config
flag (default false) to prevent token leakage via logs/referer
- HandleMessage: replace context.TODO with caller-propagated ctx,
log PublishInbound failures instead of silently discarding
- Gateway shutdown: use fresh 15s timeout context for StopAll so
graceful shutdown is not short-circuited by the cancelled parent ctx
Move message splitting from individual channels (Discord) to the Manager
layer via per-channel worker goroutines. Each channel now declares its
max message length through BaseChannelOption/MessageLengthProvider, and
the Manager automatically splits oversized outbound messages before
dispatch. This prevents one slow channel from blocking all others.
- Add WithMaxMessageLength option and MessageLengthProvider interface
- Set platform-specific limits (Discord 2000, Telegram 4096, Slack 40000, etc.)
- Convert SplitMessage to rune-aware counting for correct Unicode handling
- Replace single dispatcher goroutine with per-channel buffered worker queues
- Remove Discord's internal SplitMessage call (now handled centrally)
Add bus.Peer struct and explicit Peer/MessageID fields to InboundMessage,
replacing the implicit peer_kind/peer_id/message_id metadata convention.
- Add Peer{Kind, ID} type to pkg/bus/types.go
- Extend InboundMessage with Peer and MessageID fields
- Change BaseChannel.HandleMessage signature to accept peer and messageID
- Adapt all 12 channel implementations to pass structured peer/messageID
- Simplify agent extractPeer() to read msg.Peer directly
- extractParentPeer unchanged (parent_peer still via metadata)