- spawnSubTurn: set result=nil on panic instead of constructing a non-nil ToolResult
- HardAbort: roll back session history to initialHistoryLength after Finish()
- drainBusToSteering: switch to non-blocking reads after first message so function
returns promptly when the inbound channel is empty
- remove obsolete documentation files
* feat(telegram): stream LLM responses in real-time via sendMessageDraft
Implements real-time token streaming to Telegram using the sendMessageDraft
API (telego v1.6.0). Instead of showing only a "Thinking..." placeholder
until the full response arrives, users now see partial LLM output appear
in the chat as it's generated.
The streaming pipeline threads through all layers:
- StreamingProvider interface (providers/types.go): opt-in ChatStream()
method that receives an onChunk callback with accumulated text
- OpenAI-compatible SSE streaming (openai_compat/provider.go): parses
SSE events with stream:true, handles text deltas and tool call assembly
- Anthropic native streaming (anthropic/provider.go): uses SDK's
NewStreaming() for direct Anthropic API connections
- HTTPProvider delegation (http_provider.go): delegates ChatStream to
the underlying openai_compat provider
- StreamingCapable + Streamer interfaces (channels/interfaces.go):
opt-in channel capability like TypingCapable/PlaceholderCapable
- Telegram streamer (telegram/telegram.go): BeginStream returns a
telegramStreamer that throttles sendMessageDraft calls (3s/200 chars)
with graceful degradation on API errors
- StreamDelegate bridge (bus/bus.go): decouples agent loop from channel
manager without tight imports
- Manager integration (manager.go): implements StreamDelegate, tracks
streamActive state, coordinates with placeholder editing
- Agent loop (loop.go): uses ChatStream when both provider and channel
support streaming, cancels stream on tool calls, skips PublishOutbound
when Finalize already delivered the message
Graceful degradation:
- Bots without forum/topics mode: first sendMessageDraft error sets
failed=true, subsequent Updates become no-ops, Finalize still delivers
via SendMessage. User sees normal non-streaming behavior.
- Non-streaming providers: type assertion fails, falls back to Chat()
- Config opt-out: streaming.enabled (default true) in telegram config
Closes#1098
* fix(telegram): delete placeholder message when streaming delivers response
When streaming was active, the "Thinking..." placeholder message stayed
in the chat because preSend only deleted the tracking entry without
removing the actual Telegram message. Now preSend deletes the placeholder
via the new MessageDeleter interface when streamActive is set.
* refactor(streaming): remove dead code and simplify streaming wiring
- Delete unused Anthropic ChatStream/parseStream (-131 lines) — factory
creates HTTPProvider for all OpenAI-compat providers including OpenRouter
- Simplify runLLMIteration from 4 to 3 return values (remove unused
streamed bool)
- Replace managerStreamer struct with finalizeHookStreamer using embedding
(Update/Cancel promoted, only Finalize overridden)
* fix(streaming): skip streamer acquisition when SendResponse is false
Heartbeat messages set SendResponse=false but the streaming path
was unconditionally acquiring a streamer, causing HEARTBEAT_OK to
leak to Telegram via streamer.Finalize().
* fix(streaming): guard streamer for non-sendable messages, add streaming config
Skip streamer acquisition for heartbeat (NoHistory=true), preventing
HEARTBEAT_OK from leaking to Telegram via streamer.Finalize().
Add streaming.enabled to Telegram defaults and example config.
* feat(telegram): stream LLM responses in real-time via sendMessageDraft
Implements real-time token streaming to Telegram using the sendMessageDraft
API (telego v1.6.0). Instead of showing only a "Thinking..." placeholder
until the full response arrives, users now see partial LLM output appear
in the chat as it's generated.
The streaming pipeline threads through all layers:
- StreamingProvider interface (providers/types.go): opt-in ChatStream()
method that receives an onChunk callback with accumulated text
- OpenAI-compatible SSE streaming (openai_compat/provider.go): parses
SSE events with stream:true, handles text deltas and tool call assembly
- Anthropic native streaming (anthropic/provider.go): uses SDK's
NewStreaming() for direct Anthropic API connections
- HTTPProvider delegation (http_provider.go): delegates ChatStream to
the underlying openai_compat provider
- StreamingCapable + Streamer interfaces (channels/interfaces.go):
opt-in channel capability like TypingCapable/PlaceholderCapable
- Telegram streamer (telegram/telegram.go): BeginStream returns a
telegramStreamer that throttles sendMessageDraft calls (3s/200 chars)
with graceful degradation on API errors
- StreamDelegate bridge (bus/bus.go): decouples agent loop from channel
manager without tight imports
- Manager integration (manager.go): implements StreamDelegate, tracks
streamActive state, coordinates with placeholder editing
- Agent loop (loop.go): uses ChatStream when both provider and channel
support streaming, cancels stream on tool calls, skips PublishOutbound
when Finalize already delivered the message
Graceful degradation:
- Bots without forum/topics mode: first sendMessageDraft error sets
failed=true, subsequent Updates become no-ops, Finalize still delivers
via SendMessage. User sees normal non-streaming behavior.
- Non-streaming providers: type assertion fails, falls back to Chat()
- Config opt-out: streaming.enabled (default true) in telegram config
Closes#1098
* fix(telegram): delete placeholder message when streaming delivers response
When streaming was active, the "Thinking..." placeholder message stayed
in the chat because preSend only deleted the tracking entry without
removing the actual Telegram message. Now preSend deletes the placeholder
via the new MessageDeleter interface when streamActive is set.
* refactor(streaming): remove dead code and simplify streaming wiring
- Delete unused Anthropic ChatStream/parseStream (-131 lines) — factory
creates HTTPProvider for all OpenAI-compat providers including OpenRouter
- Simplify runLLMIteration from 4 to 3 return values (remove unused
streamed bool)
- Replace managerStreamer struct with finalizeHookStreamer using embedding
(Update/Cancel promoted, only Finalize overridden)
* fix(streaming): skip streamer acquisition when SendResponse is false
Heartbeat messages set SendResponse=false but the streaming path
was unconditionally acquiring a streamer, causing HEARTBEAT_OK to
leak to Telegram via streamer.Finalize().
* fix(streaming): guard streamer for non-sendable messages, add streaming config
Skip streamer acquisition for heartbeat (NoHistory=true), preventing
HEARTBEAT_OK from leaking to Telegram via streamer.Finalize().
Add streaming.enabled to Telegram defaults and example config.
* fix(picoclaw): add missing closing brace for StreamingProvider interface
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: resolve golangci-lint formatting issues
Fix gci import ordering in telegram and anthropic provider, and break
long function signature in openai_compat provider to satisfy golines.
* fix: address code review feedback on streaming PR
- Deduplicate Streamer interface: alias channels.Streamer to bus.Streamer
to prevent type drift across packages
- Increase SSE scanner buffer to 10MB max to handle large single-line
responses that exceed bufio.Scanner's 64KB default
- Switch draftID generation from math/rand to crypto/rand for
collision-resistant random IDs
- Add context cancellation check in SSE parsing loop so cancelled
streams stop processing immediately
- Log Finalize failures with chat_id and content length for debugging
silent message delivery failures
* feat: make streaming throttle interval and min growth configurable
Move hardcoded streamThrottleInterval (3s) and streamMinGrowth (200)
into StreamingConfig so they can be tuned per deployment via config
or environment variables.
* fix(telegram): use parseTelegramChatID in DeleteMessage and BeginStream
These two functions called undefined parseChatID. Use
parseTelegramChatID with _ for the unused threadID instead of adding
a wrapper function. Fixes all three CI checks.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(streaming): set streamActive only after successful Finalize
Move onFinalize hook to run after Streamer.Finalize succeeds, so that
if Finalize fails the streamActive flag stays false and the regular
placeholder fallback path remains available.
Addresses review feedback from @alexhoshina.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Refactor agent loop execution around runTurn, add explicit turn state and interrupt semantics, and automatically continue queued steering that misses the current turn boundary.
Changed newTestAgentLoop calls from using 3 blank identifiers to 2 by
assigning the unused provider parameter and explicitly marking it as
unused with `_ = provider`. This fixes the dogsled linter violations
that were causing CI failures.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add nil checks in NewSpawnTool and NewSubagentTool constructors to
handle nil manager gracefully. Fix spelling errors (cancelled->canceled)
and remove unused test code. Update tests to use mock spawner.
Replace hardcoded constants with config-driven parameters in agents.defaults:
- MaxDepth, MaxConcurrent, DefaultTimeout, DefaultTokenBudget, ConcurrencyTimeout
- Support JSON config and env vars (PICOCLAW_AGENTS_DEFAULTS_SUBTURN_*)
- Add getSubTurnConfig() for runtime config resolution with defaults
- Apply defaultTokenBudget when no explicit budget is provided
Rationale: SubTurn is agent execution infrastructure, not a tool, so it belongs
in agents.defaults rather than tools config.
Example:
{
"agents": {
"defaults": {
"subturn": {
"max_depth": 5,
"max_concurrent": 10,
"default_timeout_minutes": 10
}
}
}
}
Add ActualSystemPrompt and InitialMessages fields to SubTurnConfig to enable
stateful worker context passing across multiple evaluation iterations.
Changes:
- Add ActualSystemPrompt field to separate system role from user task description
- Add InitialMessages field to preload ephemeral session history before agent loop starts
- Add Messages field to ToolResult for carrying session history (internal use, not serialized)
- Update runTurn to inject system prompt and preload history from InitialMessages
- Update AgentLoopSpawner to map new fields from tools.SubTurnConfig to agent.SubTurnConfig
This enables the evaluator-optimizer execution strategy in team tool to maintain
worker context across iterations while keeping SubTurn isolation intact.
* fix(tools): propagate tool registry to subagents via Clone
SubagentManager was created with an empty ToolRegistry and SetTools()
was never called, causing all subagent tool invocations to fail with
"tool not found". This was a regression from the multi-agent refactor.
Fix: clone the parent agent's tool registry into the subagent manager
after creation but before spawn/spawn_status registration — giving
subagents access to file, exec, web, and other tools while preventing
recursive subagent spawning.
- Add ToolRegistry.Clone() for independent shallow copies
- Call subagentManager.SetTools(agent.Tools.Clone()) in registerSharedTools
- Add tests for Clone isolation, empty clone, and hidden tool state
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(tools): fix cron_test build error and add TTL clone test
- Fix cron_test.go:229 — replace non-existent SubscribeOutbound(ctx)
with select on OutboundChan(), matching the MessageBus channel API
- Add TestToolRegistry_Clone_PreservesTTLValue per reviewer feedback
- Add version reset note to Clone() doc comment
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* feat(agent): add structured agent definition loader
Parse AGENT.md frontmatter into a runtime definition and pair it with SOUL.md while keeping a legacy AGENTS.md fallback for transition.
Refs #1218
* refactor(agent): build context from structured agent files
Use AGENT.md and SOUL.md as the structured bootstrap source, ignore IDENTITY.md for structured agents, remove USER.md from the new context flow, and update pkg/agent tests accordingly.
Refs #1218
* refactor(onboard): switch workspace templates to AGENT.md
Replace the legacy AGENTS.md, IDENTITY.md, and USER.md templates with a structured AGENT.md plus SOUL.md, and update the onboard template test to assert the new generated files.
Refs #1218
* docs(readme): update workspace layout for AGENT.md
Refresh the documented workspace tree across the README translations so onboarding now points to AGENT.md and SOUL.md instead of the retired AGENTS.md, IDENTITY.md, and USER.md files.
Refs #1218
* feat(agent): restore workspace USER.md context
* docs(readme): document workspace USER.md layout
* fix: sort agent definition imports for gci
- Critical flag was declared but never acted on; non-critical SubTurns
now break out of the iteration loop when IsParentEnded() returns true
- tools.SubTurnConfig was missing Critical/Timeout/MaxContextRunes,
making those fields unreachable from the tools layer; added fields and
wired them through AgentLoopSpawner.SpawnSubTurn
- Removed subTurnResults sync.Map from AgentLoop — it was a redundant
alias for the same channel already stored in turnState.pendingResults;
dequeuePendingSubTurnResults now reads directly via activeTurnStates
- Replace hardcoded concurrencySem size 5 with maxConcurrentSubTurns constant
- Update affected tests to match new dequeuePendingSubTurnResults API
- Added `/subagents` platform command to visualize the active task tree.
- Implemented GetAllActiveTurns and FormatTree in AgentLoop to support cross-session observability.
- Fixed a bug where sub-turns spawned via tools were not registered in the global `activeTurnStates` map, making them invisible to system queries.
- Enhanced tree rendering logic to identify and display "orphaned" subagents (children that outlive their parent turns).
- Registered the new command in `builtin.go` and injected the turn state provider into the commands runtime.
Modified Files:
- pkg/agent/turn_state.go: Added TurnInfo snapshotting and recursive tree formatting.
- pkg/agent/loop.go: Injected GetActiveTurn hook and implemented multi-root forest rendering.
- pkg/agent/subturn.go: Added child turn registration into activeTurnStates.
- pkg/commands/cmd_subagents.go: New command implementation.
- pkg/commands/builtin.go: Command registration.