mirror of
https://github.com/sipeed/picoclaw.git
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refactor(agent): Agent Looper refactor phase2, restructure pipeline and rename loop files to agent (#2585)
* refactor(agent): introduce interfaces for MessageBus and ChannelManager Phase 2 of loop.go refactor — dependency inversion using adapter pattern. - Add interfaces.MessageBus and interfaces.ChannelManager interfaces - Create adapters/messagebus.go wrapping *bus.MessageBus - Create adapters/channelmanager.go wrapping *channels.Manager - Update AgentLoop to use interfaces instead of concrete types - Update registerSharedTools to accept interfaces.MessageBus Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor(agent): restructure pipeline and rename loop files Pipeline refactoring: - Split pipeline.go (1400 lines) into focused files: - pipeline_setup.go (~115 lines): SetupTurn method - pipeline_llm.go (~519 lines): CallLLM method - pipeline_execute.go (~693 lines): ExecuteTools method - pipeline_finalize.go (~78 lines): Finalize method - Pipeline struct and NewPipeline remain in pipeline.go (~39 lines) Agent file renaming: - Rename loop_*.go to agent_*.go for consistent naming: - loop.go -> agent.go, loop_message.go -> agent_message.go, etc. - Merge turn.go + turn_exec.go into turn_state.go - Rename loop_turn.go -> turn_coord.go Documentation: - Update docs/pipeline-restructuring-plan.md - Add docs/agent-rename-plan.md Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> * fix(agent): code format fixed * refactor(agent): code test file added/renamed * docs(agent): update agent refactor docs * fix(agent): fix agent hardAbortX --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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// PicoClaw - Ultra-lightweight personal AI agent
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package agent
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import (
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"context"
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"fmt"
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"strings"
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"github.com/sipeed/picoclaw/pkg/bus"
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"github.com/sipeed/picoclaw/pkg/constants"
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"github.com/sipeed/picoclaw/pkg/logger"
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"github.com/sipeed/picoclaw/pkg/routing"
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"github.com/sipeed/picoclaw/pkg/session"
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"github.com/sipeed/picoclaw/pkg/utils"
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)
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func (al *AgentLoop) buildContinuationTarget(msg bus.InboundMessage) (*continuationTarget, error) {
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if msg.Channel == "system" {
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return nil, nil
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}
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route, _, err := al.resolveMessageRoute(msg)
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if err != nil {
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return nil, err
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}
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allocation := al.allocateRouteSession(route, msg)
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return &continuationTarget{
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SessionKey: resolveScopeKey(allocation.SessionKey, msg.SessionKey),
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Channel: msg.Channel,
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ChatID: msg.ChatID,
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}, nil
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}
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func (al *AgentLoop) ProcessDirect(
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ctx context.Context,
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content, sessionKey string,
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) (string, error) {
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return al.ProcessDirectWithChannel(ctx, content, sessionKey, "cli", "direct")
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}
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func (al *AgentLoop) ProcessDirectWithChannel(
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ctx context.Context,
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content, sessionKey, channel, chatID string,
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) (string, error) {
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if err := al.ensureHooksInitialized(ctx); err != nil {
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return "", err
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}
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if err := al.ensureMCPInitialized(ctx); err != nil {
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return "", err
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}
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msg := bus.InboundMessage{
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Context: bus.InboundContext{
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Channel: channel,
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ChatID: chatID,
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ChatType: "direct",
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SenderID: "cron",
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},
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Content: content,
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SessionKey: sessionKey,
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}
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return al.processMessage(ctx, msg)
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}
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func (al *AgentLoop) ProcessHeartbeat(
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ctx context.Context,
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content, channel, chatID string,
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) (string, error) {
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if err := al.ensureHooksInitialized(ctx); err != nil {
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return "", err
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}
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if err := al.ensureMCPInitialized(ctx); err != nil {
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return "", err
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}
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agent := al.GetRegistry().GetDefaultAgent()
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if agent == nil {
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return "", fmt.Errorf("no default agent for heartbeat")
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}
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dispatch := DispatchRequest{
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SessionKey: "heartbeat",
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UserMessage: content,
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}
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if channel != "" || chatID != "" {
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dispatch.InboundContext = &bus.InboundContext{
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Channel: channel,
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ChatID: chatID,
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ChatType: "direct",
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SenderID: "heartbeat",
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}
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}
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return al.runAgentLoop(ctx, agent, processOptions{
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Dispatch: dispatch,
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DefaultResponse: defaultResponse,
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EnableSummary: false,
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SendResponse: false,
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SuppressToolFeedback: true,
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NoHistory: true, // Don't load session history for heartbeat
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})
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}
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func (al *AgentLoop) processMessage(ctx context.Context, msg bus.InboundMessage) (string, error) {
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msg = bus.NormalizeInboundMessage(msg)
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// Add message preview to log (show full content for error messages)
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var logContent string
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if strings.Contains(msg.Content, "Error:") || strings.Contains(msg.Content, "error") {
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logContent = msg.Content // Full content for errors
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} else {
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logContent = utils.Truncate(msg.Content, 80)
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}
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logger.InfoCF(
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"agent",
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fmt.Sprintf("Processing message from %s:%s: %s", msg.Channel, msg.SenderID, logContent),
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map[string]any{
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"channel": msg.Channel,
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"chat_id": msg.ChatID,
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"sender_id": msg.SenderID,
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"session_key": msg.SessionKey,
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},
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)
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var hadAudio bool
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msg, hadAudio = al.transcribeAudioInMessage(ctx, msg)
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// For audio messages the placeholder was deferred by the channel.
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// Now that transcription (and optional feedback) is done, send it.
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if hadAudio && al.channelManager != nil {
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al.channelManager.SendPlaceholder(ctx, msg.Channel, msg.ChatID)
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}
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// Route system messages to processSystemMessage
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if msg.Channel == "system" {
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return al.processSystemMessage(ctx, msg)
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}
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route, agent, routeErr := al.resolveMessageRoute(msg)
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if routeErr != nil {
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return "", routeErr
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}
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allocation := al.allocateRouteSession(route, msg)
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// Resolve session key from the route allocation, while preserving explicit
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// agent-scoped keys supplied by the caller.
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scopeKey := resolveScopeKey(allocation.SessionKey, msg.SessionKey)
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sessionKey := scopeKey
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// Reset message-tool state for this round so we don't skip publishing due to a previous round.
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if tool, ok := agent.Tools.Get("message"); ok {
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if resetter, ok := tool.(interface{ ResetSentInRound(sessionKey string) }); ok {
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resetter.ResetSentInRound(sessionKey)
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}
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}
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logger.InfoCF("agent", "Routed message",
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map[string]any{
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"agent_id": agent.ID,
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"scope_key": scopeKey,
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"session_key": sessionKey,
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"matched_by": route.MatchedBy,
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"route_agent": route.AgentID,
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"route_channel": route.Channel,
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"route_main_session": allocation.MainSessionKey,
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})
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opts := processOptions{
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Dispatch: DispatchRequest{
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SessionKey: sessionKey,
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SessionAliases: buildSessionAliases(sessionKey, append(allocation.SessionAliases, msg.SessionKey)...),
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InboundContext: cloneInboundContext(&msg.Context),
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RouteResult: cloneResolvedRoute(&route),
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SessionScope: session.CloneScope(&allocation.Scope),
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UserMessage: msg.Content,
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Media: append([]string(nil), msg.Media...),
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},
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SenderID: msg.SenderID,
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SenderDisplayName: msg.Sender.DisplayName,
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DefaultResponse: defaultResponse,
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EnableSummary: true,
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SendResponse: false,
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AllowInterimPicoPublish: true,
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}
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// context-dependent commands check their own Runtime fields and report
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// "unavailable" when the required capability is nil.
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if response, handled := al.handleCommand(ctx, msg, agent, &opts); handled {
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return response, nil
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}
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if pending := al.takePendingSkills(opts.Dispatch.SessionKey); len(pending) > 0 {
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opts.ForcedSkills = append(opts.ForcedSkills, pending...)
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logger.InfoCF("agent", "Applying pending skill override",
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map[string]any{
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"session_key": opts.Dispatch.SessionKey,
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"skills": strings.Join(pending, ","),
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})
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}
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return al.runAgentLoop(ctx, agent, opts)
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}
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func (al *AgentLoop) resolveMessageRoute(msg bus.InboundMessage) (routing.ResolvedRoute, *AgentInstance, error) {
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registry := al.GetRegistry()
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inboundCtx := normalizedInboundContext(msg)
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route := registry.ResolveRoute(inboundCtx)
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agent, ok := registry.GetAgent(route.AgentID)
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if !ok {
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agent = registry.GetDefaultAgent()
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}
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if agent == nil {
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return routing.ResolvedRoute{}, nil, fmt.Errorf("no agent available for route (agent_id=%s)", route.AgentID)
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}
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return route, agent, nil
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}
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func (al *AgentLoop) allocateRouteSession(route routing.ResolvedRoute, msg bus.InboundMessage) session.Allocation {
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return session.AllocateRouteSession(session.AllocationInput{
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AgentID: route.AgentID,
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Context: normalizedInboundContext(msg),
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SessionPolicy: route.SessionPolicy,
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})
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}
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func (al *AgentLoop) processSystemMessage(
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ctx context.Context,
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msg bus.InboundMessage,
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) (string, error) {
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if msg.Channel != "system" {
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return "", fmt.Errorf(
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"processSystemMessage called with non-system message channel: %s",
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msg.Channel,
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)
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}
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logger.InfoCF("agent", "Processing system message",
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map[string]any{
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"sender_id": msg.SenderID,
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"chat_id": msg.ChatID,
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})
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// Parse origin channel from chat_id (format: "channel:chat_id")
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var originChannel, originChatID string
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if idx := strings.Index(msg.ChatID, ":"); idx > 0 {
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originChannel = msg.ChatID[:idx]
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originChatID = msg.ChatID[idx+1:]
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} else {
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originChannel = "cli"
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originChatID = msg.ChatID
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}
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// Extract subagent result from message content
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// Format: "Task 'label' completed.\n\nResult:\n<actual content>"
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content := msg.Content
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if idx := strings.Index(content, "Result:\n"); idx >= 0 {
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content = content[idx+8:] // Extract just the result part
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}
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// Skip internal channels - only log, don't send to user
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if constants.IsInternalChannel(originChannel) {
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logger.InfoCF("agent", "Subagent completed (internal channel)",
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map[string]any{
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"sender_id": msg.SenderID,
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"content_len": len(content),
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"channel": originChannel,
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})
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return "", nil
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}
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// Use default agent for system messages
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agent := al.GetRegistry().GetDefaultAgent()
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if agent == nil {
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return "", fmt.Errorf("no default agent for system message")
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}
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// Use the origin session for context
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sessionKey := session.BuildMainSessionKey(agent.ID)
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dispatch := DispatchRequest{
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SessionKey: sessionKey,
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UserMessage: fmt.Sprintf("[System: %s] %s", msg.SenderID, msg.Content),
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}
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if originChannel != "" || originChatID != "" {
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dispatch.InboundContext = &bus.InboundContext{
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Channel: originChannel,
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ChatID: originChatID,
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ChatType: "direct",
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SenderID: msg.SenderID,
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}
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}
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return al.runAgentLoop(ctx, agent, processOptions{
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Dispatch: dispatch,
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DefaultResponse: "Background task completed.",
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EnableSummary: false,
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SendResponse: true,
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})
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}
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