Prefer const/let over var

This commit is contained in:
Juanjo Diaz
2018-05-24 00:27:09 +03:00
parent cdb860ad84
commit 2b5f94fa6a
42 changed files with 1091 additions and 1131 deletions
+24 -24
View File
@@ -1,4 +1,4 @@
var expect = chai.expect;
const expect = chai.expect;
import sinon from '../vendor/sinon.js';
@@ -14,24 +14,24 @@ describe('Mouse Event Handling', function() {
// located at coordinates 10x10
sinon.stub(Element.prototype, 'getBoundingClientRect').returns(
{left: 10, right: 110, top: 10, bottom: 110, width: 100, height: 100});
var target = document.createElement('canvas');
const target = document.createElement('canvas');
// The real constructors might not work everywhere we
// want to run these tests
var mouseevent, touchevent;
mouseevent = touchevent = function(typeArg, MouseEventInit) {
var e = { type: typeArg };
for (var key in MouseEventInit) {
const mouseevent = function(typeArg, MouseEventInit) {
const e = { type: typeArg };
for (let key in MouseEventInit) {
e[key] = MouseEventInit[key];
}
e.stopPropagation = sinon.spy();
e.preventDefault = sinon.spy();
return e;
};
const touchevent = mouseevent;
describe('Decode Mouse Events', function() {
it('should decode mousedown events', function(done) {
var mouse = new Mouse(target);
const mouse = new Mouse(target);
mouse.onmousebutton = function(x, y, down, bmask) {
expect(bmask).to.be.equal(0x01);
expect(down).to.be.equal(1);
@@ -40,8 +40,8 @@ describe('Mouse Event Handling', function() {
mouse._handleMouseDown(mouseevent('mousedown', { button: '0x01' }));
});
it('should decode mouseup events', function(done) {
var calls = 0;
var mouse = new Mouse(target);
let calls = 0;
const mouse = new Mouse(target);
mouse.onmousebutton = function(x, y, down, bmask) {
expect(bmask).to.be.equal(0x01);
if (calls++ === 1) {
@@ -53,7 +53,7 @@ describe('Mouse Event Handling', function() {
mouse._handleMouseUp(mouseevent('mouseup', { button: '0x01' }));
});
it('should decode mousemove events', function(done) {
var mouse = new Mouse(target);
const mouse = new Mouse(target);
mouse.onmousemove = function(x, y) {
// Note that target relative coordinates are sent
expect(x).to.be.equal(40);
@@ -64,8 +64,8 @@ describe('Mouse Event Handling', function() {
{ clientX: 50, clientY: 20 }));
});
it('should decode mousewheel events', function(done) {
var calls = 0;
var mouse = new Mouse(target);
let calls = 0;
const mouse = new Mouse(target);
mouse.onmousebutton = function(x, y, down, bmask) {
calls++;
expect(bmask).to.be.equal(1<<6);
@@ -88,8 +88,8 @@ describe('Mouse Event Handling', function() {
afterEach(function () { this.clock.restore(); });
it('should use same pos for 2nd tap if close enough', function(done) {
var calls = 0;
var mouse = new Mouse(target);
let calls = 0;
const mouse = new Mouse(target);
mouse.onmousebutton = function(x, y, down, bmask) {
calls++;
if (calls === 1) {
@@ -119,8 +119,8 @@ describe('Mouse Event Handling', function() {
});
it('should not modify 2nd tap pos if far apart', function(done) {
var calls = 0;
var mouse = new Mouse(target);
let calls = 0;
const mouse = new Mouse(target);
mouse.onmousebutton = function(x, y, down, bmask) {
calls++;
if (calls === 1) {
@@ -148,8 +148,8 @@ describe('Mouse Event Handling', function() {
});
it('should not modify 2nd tap pos if not soon enough', function(done) {
var calls = 0;
var mouse = new Mouse(target);
let calls = 0;
const mouse = new Mouse(target);
mouse.onmousebutton = function(x, y, down, bmask) {
calls++;
if (calls === 1) {
@@ -177,8 +177,8 @@ describe('Mouse Event Handling', function() {
});
it('should not modify 2nd tap pos if not touch', function(done) {
var calls = 0;
var mouse = new Mouse(target);
let calls = 0;
const mouse = new Mouse(target);
mouse.onmousebutton = function(x, y, down, bmask) {
calls++;
if (calls === 1) {
@@ -213,7 +213,7 @@ describe('Mouse Event Handling', function() {
afterEach(function () { this.clock.restore(); });
it('should accumulate wheel events if small enough', function () {
var mouse = new Mouse(target);
const mouse = new Mouse(target);
mouse.onmousebutton = sinon.spy();
mouse._handleMouseWheel(mouseevent(
@@ -246,7 +246,7 @@ describe('Mouse Event Handling', function() {
});
it('should not accumulate large wheel events', function () {
var mouse = new Mouse(target);
const mouse = new Mouse(target);
mouse.onmousebutton = sinon.spy();
mouse._handleMouseWheel(mouseevent(
@@ -265,7 +265,7 @@ describe('Mouse Event Handling', function() {
});
it('should send even small wheel events after a timeout', function () {
var mouse = new Mouse(target);
const mouse = new Mouse(target);
mouse.onmousebutton = sinon.spy();
mouse._handleMouseWheel(mouseevent(
@@ -277,7 +277,7 @@ describe('Mouse Event Handling', function() {
});
it('should account for non-zero deltaMode', function () {
var mouse = new Mouse(target);
const mouse = new Mouse(target);
mouse.onmousebutton = sinon.spy();
mouse._handleMouseWheel(mouseevent(